Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t s
This overview of the skills and basic tools required to produce high quality levels in game environments focuses on design aesthetics, what makes "good levels"
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav