Girls and computer games—and the movement to overcome the stereotyping that dominates the toy aisles. Many parents worry about the influence of video games on
Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, “second lives,” “modding,” seriou
This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends.